エラーが発生します:Maximum number of items that can be serialized or deserialized in an object graph is '32767'. Change the object graph or increase the MaxItemsInObjectGraph quota.
サーバー側とクライアント側の web.config は次のようになります。
<system.serviceModel>
<bindings>
<basicHttpBinding>
<binding name="App" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="2147483647" maxBufferPoolSize="2147483647" maxReceivedMessageSize="2147483647" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true">
<readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647"/>
<security mode="None">
<transport clientCredentialType="None" proxyCredentialType="None" realm=""/>
<message clientCredentialType="UserName" algorithmSuite="Default"/>
</security>
</binding>
</basicHttpBinding>
</bindings>
<services>
<service name="USMC.Playbook.DataService.PlaybookService">
<endpoint address="" behaviorConfiguration="LargeQuotaBehavior" binding="basicHttpBinding"
bindingConfiguration="basicBinding" name="Playbook" contract="USMC.Playbook.DataService.IPlaybookService"/>
</service>
</services>
<behaviors>
<endpointBehaviors>
<behavior name="LargeQuotaBehavior">
<dataContractSerializer ignoreExtensionDataObject="false" maxItemsInObjectGraph="2147483647" />
</behavior>
</endpointBehaviors>
<serviceBehaviors>
<behavior name="">
<dataContractSerializer ignoreExtensionDataObject="false" maxItemsInObjectGraph="2147483647" />
<serviceMetadata httpGetEnabled="true" />
<serviceDebug includeExceptionDetailInFaults="true" />
<serviceAuthorization impersonateCallerForAllOperations="false"/>
</behavior>
</serviceBehaviors>
</behaviors>
<client>
<endpoint address="http://localhost/AppService.svc" binding="basicHttpBinding" bindingConfiguration="App" contract="AppService.IAppService" name="App"/>
</client>
リクエストはアイテムをプルするだけなので、エラーをスローするべきではありません。誰でもこのエラーの原因を確認できますか?