コードは次のようになります。
void ApplyFilter()
{
this.filterOperationInProgress = true;
WriteableBitmap wBmp = new WriteableBitmap(0, 0);
wBmp = LocalWriteableBitmap.Clone();
NokiaFilters nf = new NokiaFilters(wBmp, FilterName.Mango);
wBmp = nf.render().Result;
this.filterOperationInProgress = false;
}
NokiaFilter クラス:
class NokiaFilters
{
WriteableBitmap wb;
FilterName filtername = FilterName.NoFilter;
public NokiaFilters(WriteableBitmap wbm1, FilterName filtername1)
{
wb = wbm1;
filtername = filtername1;
}
public async Task<WriteableBitmap> render()
{
MemoryStream memstream = new MemoryStream(wb.ToByteArray());
if (memstream == null)
return wb;
//Mango
else if (filtername == FilterName.Mango)
{
memstream.Position = 0;
// Create a source to read the image from PhotoResult stream
using (var source = new StreamImageSource(memstream))
{
// Create effect collection with the source stream
using (var filters = new FilterEffect(source))
{
// Initialize the filter
ContrastFilter contrastfilter = new ContrastFilter(0.16);
HueSaturationFilter saturationfilter = new HueSaturationFilter(-0.01, -0.53);
LomoFilter lomofilter = new LomoFilter(0.5, 0.5, LomoVignetting.Low, LomoStyle.Yellow);
// Add the filter to the FilterEffect collection
filters.Filters = new List<IFilter> { contrastfilter, saturationfilter, lomofilter };
// Create a target where the filtered image will be rendered to
var target = new WriteableBitmap((int)wb.PixelWidth, (int)wb.PixelHeight);
// Create a new renderer which outputs WriteableBitmaps
using (var renderer = new WriteableBitmapRenderer( filters,target))
{
// Render the image with the filter(s)
try
{
target = await renderer.RenderAsync().AsTask().ConfigureAwait(false);
}
catch (System.InvalidOperationException inv)
{ }
catch { }
// Set the output image to Image control as a source
return target;
}
}
}
}
return wb;
}
}
UI が完全に動かなくなり、戻るボタンも反応しません。デバッガーを停止すると、コードが指されます
wBmp = nf.render().Result;
これが起こる直前に実行を開始したステートメントは
target = await renderer.RenderAsync().AsTask().ConfigureAwait(false);
私は並列プログラミングが初めてです。私は多くのことを検索しましたが、そのようなシナリオではデッドロックが非常に一般的であることがわかりました。これもデッドロック状態だと思います。どうすればこれを解決できますか?
アップデート:
交換後
wBmp = nf.render().Result;
と
wBmp = await nf.render().ConfigureAwait(false);
HRESULT: 0x8004C00F error in catch {} after
target = await renderer.RenderAsync().AsTask().ConfigureAwait(false);
スタックトレースは次のとおりです。
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Nokia.Graphics.Imaging.WriteableBitmapRenderer.<<RenderAsync>b__0>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1.ConfiguredTaskAwaiter.GetResult()
at SomeApp.NokiaFilters.<render>d__f.MoveNext()