これを使用してボタンを取得します:
Button button = GameObject.FindGameObjectWithTag("MainCanvas").GetComponentInChildren<Button>();
そして、私は:
void Update()
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (Physics.Raycast(ray, hit))
{
if (button.collider.Raycast(mainCamera.ScreenPointToRay(Input.mousePosition), hit))
{
//Code to run when button clicked
}
}
}
ただし、これでエラーが発生し続けます。私がどこで間違ったのか分かりますか?
エラー:
Argument 1: Cannot convert from UnityEngine.Ray to UnityEngine.Vector3 Argument 1: Cannot convert from UnityEngine.RaycastHit to UnityEngine.Vector3 Component.collider is obsolete. Property: collider has been depricated Component does not contain a definition for Raycast and no extension method 'Raycast' accepting a first argument type of 'Component' could be found