私は BLoC パターンに従い、ストリームをサブスクライブし、ビルド メソッドの状態変化に反応しています。データが読み込まれたら画面を閉じたい。
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Bloc'),
),
body: SafeArea(
child: StreamBuilder<UserState>(
stream: _userBloc.user,
initialData: UserInitState(),
builder: (context, snapshot) {
if (snapshot.data is UserInitState) {
return _buildInit();
}
if (snapshot.data is UserDataState) {
Navigator.pop(context, true);
return Container();
}
if (snapshot.data is UserLoadingState) {
return _buildLoading();
}
},
),
),
);
}
メソッドで行うNavigator.pop(context, true);
と、次のようになります。build()
I/flutter ( 4360): ══╡ EXCEPTION CAUGHT BY ANIMATION LIBRARY ╞═════════════════════════════════════════════════════════
I/flutter ( 4360): The following assertion was thrown while notifying status listeners for AnimationController:
I/flutter ( 4360): setState() or markNeedsBuild() called during build.
I/flutter ( 4360): This Overlay widget cannot be marked as needing to build because the framework is already in the
I/flutter ( 4360): process of building widgets. A widget can be marked as needing to be built during the build phase
I/flutter ( 4360): only if one of its ancestors is currently building. This exception is allowed because the framework
I/flutter ( 4360): builds parent widgets before children, which means a dirty descendant will always be built.
I/flutter ( 4360): Otherwise, the framework might not visit this widget during this build phase.
BLoCパターンでそのようなケースを処理する正しい方法は何ですか?
私が思いついた解決策の 1 つは、でストリームを聴き始めることですinitState()
。この場合broadcast()
、2 人のサブスクライバーがいるため、ストリームが必要です。
これに対するより良い解決策はありますか?