4

魚眼歪みでビットマップ上の円を歪めるアプリがあります。円は 180 度回転しているように見えるだけでなく、歪んでいるようにも見えます。何か案は?フィルター クラスの理由については、私には手がかりがありません。ありがとうマット。

import java.io.BufferedInputStream;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;

import com.tecmark.HorizontalSlider.OnProgressChangeListener;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.PorterDuff.Mode;
import android.graphics.Shader.TileMode;
import android.os.Environment;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ImageView;

public class TouchView extends View{


    private File tempFile;
    private byte[] imageArray;
    private Bitmap bgr;
    private Bitmap bm;
    private Bitmap bgr2 = null;;
    private Paint pTouch;
    private int centreX = 1;
    private int centreY = 1;
    private int radius = 50;
    private int Progress;
    private static final String TAG = "*********TouchView";
    private Filters f = null;

    public TouchView(Context context) {
        super(context);
       // TouchView(context, null);
    }




    public TouchView(Context context, AttributeSet attr) {
        super(context,attr);




        tempFile = new File(Environment.getExternalStorageDirectory().
                getAbsolutePath() + "/"+"image.jpg");

        imageArray = new byte[(int)tempFile.length()];


     try{

            InputStream is = new FileInputStream(tempFile);
            BufferedInputStream bis = new BufferedInputStream(is);
            DataInputStream dis = new DataInputStream(bis);


            int i = 0;

            while (dis.available() > 0) {
            imageArray[i] = dis.readByte();
            i++;
            }

            dis.close();

       } catch (Exception e) {

               e.printStackTrace();
            }



        BitmapFactory.Options bfo = new BitmapFactory.Options();
        bfo.inSampleSize = 1;

        bm = BitmapFactory.decodeByteArray(imageArray, 0, imageArray.length, bfo);
        bgr = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), bm.getConfig());
        bgr = bm.copy(bm.getConfig(), true);
        bgr2 = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), bm.getConfig());



      f = new Filters();
      //bgr2 = f.barrel(bgr,0.00022F);

        pTouch = new Paint(Paint.ANTI_ALIAS_FLAG);         
        pTouch.setXfermode(new PorterDuffXfermode(Mode.SRC_OUT)); 
        pTouch.setColor(Color.TRANSPARENT);
        pTouch.setStyle(Paint.Style.STROKE);


    }// end of touchView constructor


    public void findCirclePixels(){ 



    /*  for (int i=centreX-50; i < centreX+50; ++i) {
            for (int y=centreY-50; y <centreY+50 ; ++y) {

    if( Math.sqrt( Math.pow(i - centreX, 2) + ( Math.pow(y - centreY, 2) ) ) <= radius ){

                    bgr.setPixel(i,y,Color.rgb(Progress+50,Progress,Progress+100));
                }
            }
        }*/
        float prog = (float)Progress/2000000;
        bgr2 = f.barrel(bgr,prog);

        }// end of changePixel()




    @Override
    public boolean onTouchEvent(MotionEvent ev) {

        switch (ev.getAction()) {

            case MotionEvent.ACTION_DOWN: {

                centreX = (int) ev.getX();
                centreY = (int) ev.getY();
                findCirclePixels();
                invalidate();

                break;
            }

            case MotionEvent.ACTION_MOVE: {

                    centreX = (int) ev.getX();
                    centreY = (int) ev.getY();
                    findCirclePixels();
                    invalidate();
                    break;

            }           

            case MotionEvent.ACTION_UP: 

                break;

        }
        return true;
    }//end of onTouchEvent





    public void initSlider(final HorizontalSlider slider)
    {
        Log.e(TAG, "******setting up slider*********** ");
        slider.setOnProgressChangeListener(changeListener);
    }



    private OnProgressChangeListener changeListener = new OnProgressChangeListener() {


        @Override
        public void onProgressChanged(View v, int progress) {
            // TODO Auto-generated method stub

            setProgress(progress);
            Log.e(TAG, "***********progress = "+Progress);

        }
    };





    @Override
    public void onDraw(Canvas canvas){
        super.onDraw(canvas);


        canvas.drawBitmap(bgr2, 0, 0, null);
        canvas.drawCircle(centreX, centreY, radius,pTouch);



    }//end of onDraw




    protected void setProgress(int progress2) {
        this.Progress = progress2;
        findCirclePixels();
        invalidate();

    }


}

.

import android.graphics.Bitmap;
import android.util.Log;

class Filters{
    float xscale;
    float yscale;
    float xshift;
    float yshift;
    int [] s;
    private String TAG = "Filters";
    public Filters(){

        Log.e(TAG, "***********inside constructor");
    }

    public Bitmap barrel (Bitmap input, float k){
        Log.e(TAG, "***********inside barrel method ");
        float centerX=input.getWidth()/2; //center of distortion
        float centerY=input.getHeight()/2;

        int width = input.getWidth(); //image bounds
        int height = input.getHeight();

        Bitmap dst = Bitmap.createBitmap(width, height,input.getConfig() ); //output pic
        Log.e(TAG, "***********dst bitmap created ");
          xshift = calc_shift(0,centerX-1,centerX,k);
          float newcenterX = width-centerX;
          float xshift_2 = calc_shift(0,newcenterX-1,newcenterX,k);

          yshift = calc_shift(0,centerY-1,centerY,k);
          float newcenterY = height-centerY;
          float yshift_2 = calc_shift(0,newcenterY-1,newcenterY,k);

          xscale = (width-xshift-xshift_2)/width;
          yscale = (height-yshift-yshift_2)/height;
          Log.e(TAG, "***********about to loop through bm");
          /*for(int j=0;j<dst.getHeight();j++){
              for(int i=0;i<dst.getWidth();i++){
                float x = getRadialX((float)i,(float)j,centerX,centerY,k);
                float y = getRadialY((float)i,(float)j,centerX,centerY,k);
                sampleImage(input,x,y);
                int color = ((s[1]&0x0ff)<<16)|((s[2]&0x0ff)<<8)|(s[3]&0x0ff);
    //            System.out.print(i+" "+j+" \\");

                dst.setPixel(i, j, color);

              }
            }*/

          int origPixel;

          for(int j=0;j<dst.getHeight();j++){
              for(int i=0;i<dst.getWidth();i++){
                 origPixel= input.getPixel(i,j);
                float x = getRadialX((float)i,(float)j,centerX,centerY,k);
                float y = getRadialY((float)i,(float)j,centerX,centerY,k);
                sampleImage(input,x,y);
                int color = ((s[1]&0x0ff)<<16)|((s[2]&0x0ff)<<8)|(s[3]&0x0ff);
    //            System.out.print(i+" "+j+" \\");

                if( Math.sqrt( Math.pow(i - centerX, 2) + ( Math.pow(j - centerY, 2) ) ) <= 85 ){
                dst.setPixel(i, j, color);
                }else{
                    dst.setPixel(i,j,origPixel);
                }
              }
            }
        return dst;
    }

    void sampleImage(Bitmap arr, float idx0, float idx1)
    {
        s = new int [4];
      if(idx0<0 || idx1<0 || idx0>(arr.getHeight()-1) || idx1>(arr.getWidth()-1)){
        s[0]=0;
        s[1]=0;
        s[2]=0;
        s[3]=0;
        return;
      }

      float idx0_fl=(float) Math.floor(idx0);
      float idx0_cl=(float) Math.ceil(idx0);
      float idx1_fl=(float) Math.floor(idx1);
      float idx1_cl=(float) Math.ceil(idx1);

      int [] s1 = getARGB(arr,(int)idx0_fl,(int)idx1_fl);
      int [] s2 = getARGB(arr,(int)idx0_fl,(int)idx1_cl);
      int [] s3 = getARGB(arr,(int)idx0_cl,(int)idx1_cl);
      int [] s4 = getARGB(arr,(int)idx0_cl,(int)idx1_fl);

      float x = idx0 - idx0_fl;
      float y = idx1 - idx1_fl;

      s[0]= (int) (s1[0]*(1-x)*(1-y) + s2[0]*(1-x)*y + s3[0]*x*y + s4[0]*x*(1-y));
      s[1]= (int) (s1[1]*(1-x)*(1-y) + s2[1]*(1-x)*y + s3[1]*x*y + s4[1]*x*(1-y));
      s[2]= (int) (s1[2]*(1-x)*(1-y) + s2[2]*(1-x)*y + s3[2]*x*y + s4[2]*x*(1-y));
      s[3]= (int) (s1[3]*(1-x)*(1-y) + s2[3]*(1-x)*y + s3[3]*x*y + s4[3]*x*(1-y));
    }

    int [] getARGB(Bitmap buf,int x, int y){
        int rgb = buf.getPixel(y, x); // Returns by default ARGB.
        int [] scalar = new int[4];
        scalar[0] = (rgb >>> 24) & 0xFF;
        scalar[1] = (rgb >>> 16) & 0xFF;
        scalar[2] = (rgb >>> 8) & 0xFF;
        scalar[3] = (rgb >>> 0) & 0xFF;
        return scalar;
    }

    float getRadialX(float x,float y,float cx,float cy,float k){
      x = (x*xscale+xshift);
      y = (y*yscale+yshift);
      float res = x+((x-cx)*k*((x-cx)*(x-cx)+(y-cy)*(y-cy)));
      return res;
    }

    float getRadialY(float x,float y,float cx,float cy,float k){
      x = (x*xscale+xshift);
      y = (y*yscale+yshift);
      float res = y+((y-cy)*k*((x-cx)*(x-cx)+(y-cy)*(y-cy)));
      return res;
    }

    float thresh = 1;

    float calc_shift(float x1,float x2,float cx,float k){
      float x3 = (float)(x1+(x2-x1)*0.5);
      float res1 = x1+((x1-cx)*k*((x1-cx)*(x1-cx)));
      float res3 = x3+((x3-cx)*k*((x3-cx)*(x3-cx)));

      if(res1>-thresh && res1 < thresh)
        return x1;
      if(res3<0){
        return calc_shift(x3,x2,cx,k);
      }
      else{
        return calc_shift(x1,x3,cx,k);
      }
    }
}
4

3 に答える 3

1

90°回転してミラーリングされていませんか? これは、X 軸と Y 軸の転置が原因である可能性があります。たとえば、Bitmap の getPixelが y と x ではなく x と y を取得しているにbuf.getPixel(y, x)もかかわらず、呼び出していることがわかります。

于 2011-06-12T20:14:20.670 に答える
0

推測ですが、(0,0)を中心とした180度の回転は、x=0での反射とy=0での反射であるため、xscaleyscaleが負になっているのではないかと思います。ロジックについてはこれ以上詳しく説明していませんが、デバッガーをステップスルーしたり、これらの値をログに記録したりすると、何かが発生する可能性があります。

于 2011-06-12T12:44:17.360 に答える
0

@Thiagoは、約束どおり更新されたコードです。ビットマップをループするのに約 15 秒かかります。最初にカメラ画像を表示し、次に 2 番目のビットマップ オーバーレイを使用することを考えています。オーバーレイを効果のサイズに切り詰めて、元の画像の上に配置できます。そうすれば、ピクセルの 1/3 だけをループできます。それがうまくいくかどうかはわかりません:)それで遊んでください。

.

import android.graphics.Bitmap;
import android.os.Debug;
import android.util.Log;

class Filters{
    private float xscale;
    private float yscale;
    private float xshift;
    private float yshift;
    private int [] s;
    private int [] scalar;
    private int [] s1;
    private int [] s2;
    private int [] s3;
    private int [] s4;
    private String TAG = "Filters";

    public Filters(){

        Log.e(TAG, "***********inside filter constructor");
        s = new int[4];
        scalar = new int[4];
        s1 = new int[4];
        s2 = new int[4];
        s3 = new int[4];
        s4 = new int[4];
    }

    public Bitmap barrel (Bitmap input, float k,float cenx, float ceny){
        //Log.e(TAG, "***********INSIDE BARREL METHOD ");


        //float centerX=input.getWidth()/2; //center of distortion
        //float centerY=input.getHeight()/2;
        float centerX=cenx;
        float centerY=ceny;

        int width = input.getWidth(); //image bounds
        int height = input.getHeight();

        Bitmap dst = Bitmap.createBitmap(width, height,input.getConfig() ); //output pic

          xshift = calc_shift(0,centerX-1,centerX,k);

          float newcenterX = width-centerX;
          float xshift_2 = calc_shift(0,newcenterX-1,newcenterX,k);

          yshift = calc_shift(0,centerY-1,centerY,k);

          float newcenterY = height-centerY;
          float yshift_2 = calc_shift(0,newcenterY-1,newcenterY,k);

          xscale = (width-xshift-xshift_2)/width;

          yscale = (height-yshift-yshift_2)/height;



          /*for(int j=0;j<dst.getHeight();j++){
              for(int i=0;i<dst.getWidth();i++){
                float x = getRadialX((float)i,(float)j,centerX,centerY,k);
                float y = getRadialY((float)i,(float)j,centerX,centerY,k);
                sampleImage(input,x,y);
                int color = ((s[1]&0x0ff)<<16)|((s[2]&0x0ff)<<8)|(s[3]&0x0ff);
    //            System.out.print(i+" "+j+" \\");

                dst.setPixel(i, j, color);

              }
            }*/

          int origPixel = 0;
          int []arr = new int[input.getWidth()*input.getHeight()];
          int color = 0;

          int p = 0;
          int i = 0;
          long startLoop = System.currentTimeMillis();

          for(int j=0;j<dst.getHeight();j++){
              for( i=0;i<dst.getWidth();i++,p++){
                 origPixel= input.getPixel(i,j);

                float x = getRadialX((float)j,(float)i,centerX,centerY,k);


                float y = getRadialY((float)j,(float)i,centerX,centerY,k);

                sampleImage(input,x,y);

                 color = ((s[1]&0x0ff)<<16)|((s[2]&0x0ff)<<8)|(s[3]&0x0ff);
    //            System.out.print(i+" "+j+" \\");

                //if( Math.sqrt( Math.pow(i - centerX, 2) + ( Math.pow(j - centerY, 2) ) ) <= 150 ){
                if(  Math.pow(i - centerX, 2) + ( Math.pow(j - centerY, 2) )  <= 12500 ){
                //dst.setPixel(i, j, color);
                    arr[p]=color;
                    //Log.e(TAG, "***********arr = " +arr[i]+" i = "+i);
                }else{
                    //dst.setPixel(i,j,origPixel);
                    arr[p]=origPixel;

                }
              }
            }
          long endLoop = System.currentTimeMillis();
          long dur = endLoop - startLoop;
          Log.e(TAG, "loop took "+dur+"ms");

         Bitmap dst2 = Bitmap.createBitmap(arr,width,height,input.getConfig());
        return dst2;

    }// end of barrel()




    void sampleImage(Bitmap arr, float idx0, float idx1)
    {

       // s = new int [4];
      if(idx0<0 || idx1<0 || idx0>(arr.getHeight()-1) || idx1>(arr.getWidth()-1)){
        s[0]=0;
        s[1]=0;
        s[2]=0;
        s[3]=0;
        return;
      }

      float idx0_fl=(float) Math.floor(idx0);
      float idx0_cl=(float) Math.ceil(idx0);
      float idx1_fl=(float) Math.floor(idx1);
      float idx1_cl=(float) Math.ceil(idx1);

     /* float idx0_fl=idx0;
      float idx0_cl=idx0;
      float idx1_fl=idx1;
      float idx1_cl=idx1;*/

     /* int [] s1 = getARGB(arr,(int)idx0_fl,(int)idx1_fl);
      int [] s2 = getARGB(arr,(int)idx0_fl,(int)idx1_cl);
      int [] s3 = getARGB(arr,(int)idx0_cl,(int)idx1_cl);
      int [] s4 = getARGB(arr,(int)idx0_cl,(int)idx1_fl);*/

       s1 = getARGB(arr,(int)idx0_fl,(int)idx1_fl);
       s2 = getARGB(arr,(int)idx0_fl,(int)idx1_cl);
       s3 = getARGB(arr,(int)idx0_cl,(int)idx1_cl);
       s4 = getARGB(arr,(int)idx0_cl,(int)idx1_fl);

      float x = idx0 - idx0_fl;
      float y = idx1 - idx1_fl;

      s[0]= (int) (s1[0]*(1-x)*(1-y) + s2[0]*(1-x)*y + s3[0]*x*y + s4[0]*x*(1-y));
      s[1]= (int) (s1[1]*(1-x)*(1-y) + s2[1]*(1-x)*y + s3[1]*x*y + s4[1]*x*(1-y));
      s[2]= (int) (s1[2]*(1-x)*(1-y) + s2[2]*(1-x)*y + s3[2]*x*y + s4[2]*x*(1-y));
      s[3]= (int) (s1[3]*(1-x)*(1-y) + s2[3]*(1-x)*y + s3[3]*x*y + s4[3]*x*(1-y));


    }

    int [] getARGB(Bitmap buf,int x, int y){

        int rgb = buf.getPixel(y, x); // Returns by default ARGB.
       // int [] scalar = new int[4];
        scalar[0] = (rgb >>> 24) & 0xFF;
        scalar[1] = (rgb >>> 16) & 0xFF;
        scalar[2] = (rgb >>> 8) & 0xFF;
        scalar[3] = (rgb >>> 0) & 0xFF;
        return scalar;
    }

    float getRadialX(float x,float y,float cx,float cy,float k){

      x = (x*xscale+xshift);
      y = (y*yscale+yshift);
      float res = x+((x-cx)*k*((x-cx)*(x-cx)+(y-cy)*(y-cy)));
      return res;
    }

    float getRadialY(float x,float y,float cx,float cy,float k){

      x = (x*xscale+xshift);
      y = (y*yscale+yshift);
      float res = y+((y-cy)*k*((x-cx)*(x-cx)+(y-cy)*(y-cy)));
      return res;
    }

    float thresh = 1;

    float calc_shift(float x1,float x2,float cx,float k){

      float x3 = (float)(x1+(x2-x1)*0.5);
      float res1 = x1+((x1-cx)*k*((x1-cx)*(x1-cx)));
      float res3 = x3+((x3-cx)*k*((x3-cx)*(x3-cx)));

      if(res1>-thresh && res1 < thresh)
        return x1;
      if(res3<0){
        return calc_shift(x3,x2,cx,k);
      }
      else{
        return calc_shift(x1,x3,cx,k);
      }
    }



}// end of filters class
于 2011-06-24T17:07:47.173 に答える