iPhone/iPod Touch のアプリに openfeint を正常に統合しました。しかし、iPad ではレイアウトが壊れています。openfeint のサンプルアプリのコードをコピペしました。
- (void) performOpenfeintInitLogic
{
UIViewController * rootVC = [UIApplication sharedApplication].keyWindow.rootViewController;
NSDictionary* settings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:UIInterfaceOrientationPortrait], OpenFeintSettingDashboardOrientation,
@"asdasdasdas", OpenFeintSettingShortDisplayName,
[NSNumber numberWithBool:YES], OpenFeintSettingEnablePushNotifications,
[NSNumber numberWithBool:NO], OpenFeintSettingDisableUserGeneratedContent,
[NSNumber numberWithBool:NO], OpenFeintSettingAlwaysAskForApprovalInDebug,
#ifdef DEBUG
[NSNumber numberWithInt:OFDevelopmentMode_DEVELOPMENT], OpenFeintSettingDevelopmentMode,
#else
[NSNumber numberWithInt:OFDevelopmentMode_RELEASE], OpenFeintSettingDevelopmentMode,
#endif
window, OpenFeintSettingPresentationWindow,
#ifdef DEBUG
[NSNumber numberWithInt:OFDevelopmentMode_DEVELOPMENT], OpenFeintSettingDevelopmentMode,
#else
[NSNumber numberWithInt:OFDevelopmentMode_RELEASE], OpenFeintSettingDevelopmentMode,
#endif
nil
];
[OpenFeint initializeWithProductKey:@"hgghf"
andSecret:@"nbvnb"
andDisplayName:@"ncvnv"
andSettings:settings
andDelegates:nil];
[OpenFeint launchDashboard];
OFGameFeedView * gameFeed = [OFGameFeedView gameFeedView];
[rootVC.view addSubview:gameFeed];
}
ここで壊れたレイアウト