これらの方法を使用する必要があります。
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
//...
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
//..
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
//...
}
touchesBegan メソッドで、タッチが画像にあるかどうかを確認します。
if (CGRectContainsPoint(yourImage.frame, touchLocation)){
dragging = YES;
}
はいの場合は、グローバル変数を設定します。たとえば、bool を YES にドラッグします。
in touchesMoved:
小切手
if (dragging){
yourImage.frame = CGRectMake(touchLocation.x, touchLocation.y,yourImage.frame.size.widht,yourImage.frame.size.height);
}
in touchesEnded: ドラッグを NO に設定
ドラッグ = いいえ;
そう :
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if (CGRectContainsPoint(yourImage.frame, touchLocation)){
dragging = YES;
[timer invalidate];
timer = nil;
}
//...
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if (dragging){
yourImage.frame = CGRectMake(touchLocation.x, touchLocation.y,yourImage.frame.size.widht,yourImage.frame.size.height);
}
//..
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
dragging = NO;
//...
}