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最近、新しい CV1 を購入しました。私の GTX 980M は推奨 VGA ではありませんが、何か表示されるはずです。今問題について。それは Oculus Home のセットアップから始まり、すべてが正常に機能しているように見え、追跡も機能していました。セットアップ プロセスからオーディオを聞きましたが、ディスプレイは完全に黒くなりました。LEDはオレンジ色です。ただし、Oculusリモコンでオーディオのみを使用して設定を渡すことができました。Oculus Home が表示されるようになりましたが、そこからアプリを実行しようとすると、真っ黒なままになります。私は Unity3D 開発者でもあり、自分のアプリを起動しようとしたときに同じことが起こりました。unity HDM で動作し、ジャイロは問題ありません (ラップトップのディスプレイで回転すると確認できます) が、ディスプレイはまだ黒く、オレンジ色の LED ライトが付いています。そして、ここで私がキャプチャしたいくつかのOculusサーバーログが役立つかもしれません! 誰か助けてください!

24/08 15:36:48.824 {INFO}    [LifeCycle] motionSensorEvent() Start
24/08 15:36:48.824 {INFO}    [LifeCycle] HMD Moving: true
24/08 15:36:48.824 {INFO}    [TrackingManager] Setting tracking mode to on
24/08 15:36:48.824 {INFO}    [Server] Tracking Enabled : true
24/08 15:36:48.824 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
24/08 15:36:48.824 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
24/08 15:36:48.825 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
24/08 15:36:48.825 {INFO}    [LifeCycle] motionSensorEvent() End
24/08 15:36:49.118 {INFO}    [HW:Enumeration] HMDs: 1, Displays: 1
24/08 15:36:49.118 {DEBUG}   [HW:HmdSensor] IMU report rate = 500
24/08 15:36:49.118 {INFO}    [HW:HmdSensor] Leaving idle mode
24/08 15:36:49.118 {INFO}    [HW:Enumeration] Setting frameInterval = 19200, ledExposure = 399
24/08 15:36:49.118 {INFO}    [HW:HmdSensor] Setting LED state: true
24/08 15:36:49.320 {DEBUG}   [Server] Connection open for pid: 12020, file: Unity.exe
24/08 15:36:49.320 {DEBUG}   [Server] Accepted a client from pid: 12020(Unity.exe) running version (prod = 1).1.7.0(build = 262766) feature version = 0. Server is version (prod = 1).1.7.0(build = 262766) feature version = 0
24/08 15:36:49.321 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
24/08 15:36:49.321 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
24/08 15:36:50.450 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
24/08 15:36:50.450 {DEBUG}   [Server] Hmd_Create
24/08 15:36:50.450 {DEBUG}   [Kernel:Default] [AppFocusObserver] AddProcess: Recognizing the newly added process as in-focus pid=12020
24/08 15:36:50.450 {INFO}    [LifeCycle] registerPid() Start
24/08 15:36:50.450 {INFO}    [LifeCycle] Register Pid: 12020 (Sideloaded)
24/08 15:36:50.450 {INFO}    [LifeCycle] Registering tracker: 12020 (Sideloaded)
24/08 15:36:50.450 {INFO}    [LifeCycle] App already added.
24/08 15:36:50.450 {INFO}    [LifeCycle] registerPid() End
24/08 15:36:50.450 {DEBUG}   [Server] Hmd_GetHmdInfo
24/08 15:36:50.454 {DEBUG}   [Kernel:Default] [AppFocusObserver] UpdateTextureSetActive: Setting rift window for pid=12020 textureset=1
24/08 15:36:50.454 {INFO}    [LifeCycle] requestFocus() Start
24/08 15:36:50.454 {INFO}    [LifeCycle] Request Focus: 12020 (Sideloaded)
24/08 15:36:50.454 {INFO}    [LifeCycle] Request Location: APP
24/08 15:36:50.454 {INFO}    [LifeCycle] Push Location: APP
24/08 15:36:50.454 {INFO}    [LifeCycle] Update Location: HSW
24/08 15:36:50.454 {INFO}    [LifeCycle] Inactive Focus: 3452 (oculus-home)
24/08 15:36:50.454 {INFO}    [LifeCycle] Already Focused: 0 (Unknown)
24/08 15:36:50.454 {INFO}    [LifeCycle] requestFocus() End
24/08 15:36:50.455 {INFO}    [Kernel:Default] WARNING: [CameraTimeSynchronizer] out of sync. Exposure Delta = 33830.2 ms, cameraDelta = -32430.4 ms.
24/08 15:36:50.455 {WARNING} [Tracking:Tracker] WMTD302S600Z3S: at 0, skipped 1 frames (37403 -> 37405)
24/08 15:36:50.569 {INFO}    [Kernel:Default] [CameraTimeSynchronizer] successfully synchronized.
24/08 15:36:50.667 {DEBUG}   [Tracking:Filter] HMD: Large change, resetting position filter
24/08 15:36:51.031 {INFO}    [DeviceEvent] SENSOR [WMTD302S600Z3S] TrackingChanged 0 
24/08 15:36:51.031 {INFO}    [HardwareManager] Tracker WMTD302S600Z3S got tracking event with error code 0
24/08 15:36:51.518 {DEBUG}   [Kernel:Default] [AppFocusObserver] UpdateRenderingActive: pid=12020 active
24/08 15:36:51.518 {INFO}    [LifeCycle] enterVR() Start
24/08 15:36:51.518 {INFO}    [LifeCycle] Enter VR: 12020 (Sideloaded)
24/08 15:36:51.518 {INFO}    [AppTracker] VR Ready: 12020 (Sideloaded)
24/08 15:36:51.518 {INFO}    [LifeCycle] Request Focus: 12020 (Sideloaded)
24/08 15:36:51.518 {INFO}    [LifeCycle] Request Location: APP
24/08 15:36:51.518 {INFO}    [LifeCycle] Push Location: APP
24/08 15:36:51.518 {INFO}    [LifeCycle] Update Location: HSW
24/08 15:36:51.519 {INFO}    [LifeCycle] Inactive Focus: 3452 (oculus-home)
24/08 15:36:51.519 {INFO}    [LifeCycle] Already Focused: 0 (Unknown)
24/08 15:36:51.519 {INFO}    [LifeCycle] enterVR() End
24/08 15:36:54.815 {DEBUG}   [Tracking:Pnp] RansacMatch: Too many outliers: 1 outliers out of 5, allowed 0
24/08 15:36:58.592 {DEBUG}   [Kernel:Default] [AppFocusObserver] UpdateTextureSetActive: Active process pid=12020 dismantling its last texture set
24/08 15:36:58.592 {DEBUG}   [Kernel:Default] [AppFocusObserver] NextProcess: Switching active rift process to pid=1336 textureset=1 (not updating active render window)
24/08 15:36:58.592 {INFO}    [LifeCycle] requestFocus() Start
24/08 15:36:58.592 {INFO}    [LifeCycle] Request Focus: 1336 (oculus-overlays)
24/08 15:36:58.592 {INFO}    [LifeCycle] Setting focus to Overlays is not allowed.
24/08 15:36:58.592 {INFO}    [LifeCycle] requestFocus() End
24/08 15:36:58.594 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
24/08 15:36:58.594 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
24/08 15:36:58.598 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
24/08 15:36:58.598 {INFO}    [Server] Connection closed for pid: 12020, file: Unity.exe
24/08 15:36:58.598 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
24/08 15:36:58.598 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
24/08 15:36:58.616 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
24/08 15:36:58.616 {INFO}    [Server] Connection destroyed for pid: 12020, file: Unity.exe
24/08 15:37:01.456 {INFO}    [DeviceEvent] SENSOR [WMTD302S600Z3S] TrackingChanged 0 
24/08 15:37:01.456 {INFO}    [HardwareManager] Tracker WMTD302S600Z3S got tracking event with error code 0
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2 に答える 2

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数日後、私は問題を理解しました。ASUS ROG G751 では Optimus テクノロジが有効になっていませんが、その HDMI ポートは Intel GPU 関連の何かに接続されています。そのため、リフトが十分なパフォーマンスを得られず、黒のままです。Thunderbolt (Mini Display Port) と VGA のアダプターをたくさん試しました。何もうまくいきませんでした。次に、Oculus からサーバー ログを読んだところ、帯域幅が不足しているとのログがありました。問題はアダプターのパフォーマンスに関連するものであることを理解したので、4k 対応の Mini Displayport to HDMI アダプター (以下のリンク) と voliah を使用しました!! リフト稼働中!ラグやその他の問題はありません!4K対応アダプターを試してみてください!

これが動作するアダプターです - https://www.amazon.com/Macally-Aluminum-DisplayPort-Thunderbolt-MDHDMI4K/dp/B013H07SX6/ref=sr_1_fkmr0_1?ie=UTF8&qid=1472844784&sr=8-1-fkmr0&keywords=macally+mdp+ hdmi

于 2016-09-02T19:33:39.860 に答える